ABOUT ME
Hey, I’m Rehan Jose — currently exploring design and shaping my perspective at NIFT Kannur. I work across Product, UI/UX, and Visual Design.
Let me take you through my space.
Born and raised in Kerala, I’ve always been curious about how things work — why something feels intuitive, why something doesn’t, and what makes an experience memorable.
That curiosity slowly turned into an interest in design, where I began exploring how visuals, interactions, and structure come together to shape the way people experience things.
Today, I see design as a way to understand people better and build solutions that actually make a difference.
I’m currently a 3rd year Communication Design student at the National Institute of Fashion Technology, Kannur. Over the past three years, I’ve had the chance to explore different mediums and perspectives.
This journey has shaped how I think — understanding how ideas take form and how small decisions impact the overall experience.
I approach learning by experimenting, refining, and continuously improving.
Graphic Design Intern
June 2025 - July 2025
Print & Graphic Design (Student Assistant)
June 2025 - September 2025
UI/UX Design Intern
November 2025
Sports have always been a big part of my life. Along with basketball, shot put has been something I’ve pursued seriously over the years. I had the opportunity to compete at the SGFI meet in Sangrur, Punjab, representing Kerala — an experience that pushed me both physically and mentally.
Currently, I’m part of the basketball and athletics teams at the National Institute of Fashion Technology, Kannur.
Being around sports has shaped the way I think — discipline, consistency, and constantly working to improve. Outside of playing, I closely follow the NBA, along with football and athletics.
I also spend time writing my thoughts and exploring photography, capturing moments that often go unnoticed.
01
End-to-end UX — from messy research to polished, interactive prototypes that solve real problems.
02
Typography, color, hierarchy — treating every pixel as intentional. UI that doesn't just work, but feels right.
03
Building visual languages from scratch. Logos, systems, and the whole story a brand gets to tell.
04
Books, magazines, layouts — the craft of giving long-form content a structure worth reading.
05
Product design in Fusion 360, concept modeling, and thinking about design in three dimensions.
06
Designing moments, not just screens. Spatial concepts and experiential thinking across mediums.
Whether it's a collaboration, a conversation, or just a project
you want a second pair of eyes on — I'm here.